Olly Moss has diversified into video game design with one of his latest projects. Firewatch by San Francisco based Campo Santo is saturated with his eye for design, from traditional poster design and book jackets through to the colour schemes and layout of the environment itself. It looks stunning, but perhaps the most impressive thing is how well the identity works seamlessly throughout the game and on into the real world advertising, box art and website.
Homogeneity eventually becomes anonymity, but games like Firewatch will surely drive larger studios to take greater design risks, bringing further diversity to the medium. Moss, who studied English literature at Birmingham University, a course that he paid for by selling T-shirt designs on Threadless, hopes to continue working in video games. “For the longest time I wanted to be in advertising,” he said. “I’m so thankful it didn’t work out.